![]() ![]() ![]() ![]() It won an award at the Ascii Entertainment Software Contest the very same year, and it was actually being distributed online as freeware. It was created in the now fairly well known piece of software “RPG tsukuuru” (or “RPG Maker”) on the PC98 series of Japanese home computers, and was developed by Team GrisGris and written by Kedouin Makoto. The first installment in the Corpse Party series is a 1996 vintage. And since it took awhile for a non-computer version to be developed, it’s not even as recent as most might think. The Corpse Party series was certainly not the first to take this step, though it’s one of the more recent success stories. And given the emphasis that they both place on story telling as a key component, it makes complete sense that there would be games that mix in elements of both. Both the horror and visual novel genres have rich histories within the world of Japanese games. ![]()
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